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籃球網(wǎng)絡(luò)教學(xué)數(shù)字化資源建設(shè)與運(yùn)用

發(fā)布時(shí)間:2018-07-15 08:23
【摘要】:本研究目的旨在:運(yùn)用信息技術(shù)、網(wǎng)絡(luò)技術(shù)、教育技術(shù)學(xué)等多學(xué)科的理論與方法,梳理現(xiàn)代教育理念與網(wǎng)絡(luò)數(shù)字化資源建設(shè)發(fā)展的脈絡(luò),分析籃球運(yùn)動(dòng)的市場(chǎng)需求、基本功能與教學(xué)訓(xùn)練特征,開(kāi)發(fā)籃球運(yùn)動(dòng)數(shù)字化資源知識(shí)層面的教育體系、技能層面的教學(xué)體系、參與層面的互動(dòng)體系、欣賞層面的演示體系、數(shù)據(jù)層面的挖掘體系與共建層面的發(fā)展體系等六大模塊,設(shè)計(jì)籃球網(wǎng)絡(luò)教學(xué)數(shù)字化資源平臺(tái)的操作應(yīng)用、管理、維護(hù)等多種功能,建立籃球網(wǎng)絡(luò)教育與遠(yuǎn)程教學(xué)的新體系,提出籃球網(wǎng)絡(luò)教育教學(xué)和學(xué)生自主學(xué)習(xí)的新思路,提供籃球教學(xué)和學(xué)習(xí)新的途徑與新的方式與方法,滿(mǎn)足不同層次、不同年齡和不同群體學(xué)習(xí)籃球,研究籃球,獲取籃球資訊的多種需求。本研究采用文獻(xiàn)資料、專(zhuān)家訪談、SWOT分析、工作任務(wù)分解、個(gè)案分析、系統(tǒng)設(shè)計(jì)、平臺(tái)構(gòu)建、數(shù)理統(tǒng)計(jì)等綜合性研究方法,得出以下結(jié)論:1、信息網(wǎng)絡(luò)發(fā)展的核心要素是信息技術(shù)和數(shù)字化資源,信息技術(shù)推動(dòng)著網(wǎng)絡(luò)的發(fā)展,而數(shù)字化資源又是網(wǎng)絡(luò)保持蓬勃發(fā)展的基礎(chǔ)和根源。網(wǎng)絡(luò)教學(xué)數(shù)字化資源使學(xué)生能打破時(shí)空的界限,隨時(shí)隨地進(jìn)行學(xué)習(xí)交流,為遠(yuǎn)程教學(xué)和終身化學(xué)習(xí)的實(shí)現(xiàn)提供了可能性,為創(chuàng)新能力的培養(yǎng)與發(fā)展提供了條件。2、現(xiàn)代教育教學(xué)理念的更新與信息網(wǎng)絡(luò)技術(shù)的有機(jī)融合,是網(wǎng)絡(luò)教學(xué)數(shù)字化資源建設(shè)的基礎(chǔ),借助信息技術(shù)與互聯(lián)網(wǎng)技術(shù)的時(shí)空優(yōu)勢(shì)與傳播優(yōu)勢(shì),依據(jù)“以教為主”設(shè)計(jì)的Teaching教育教學(xué)理念;“以學(xué)為主”設(shè)計(jì)的E-learning教育教學(xué)理念;“主導(dǎo)--主體結(jié)合”設(shè)計(jì)的B-learning混合式學(xué)習(xí)教育教學(xué)理念;使教師的主導(dǎo)作用與學(xué)生的主體作用有機(jī)地結(jié)合。3、通過(guò)籃球網(wǎng)絡(luò)教學(xué)數(shù)字化資源的建設(shè),系統(tǒng)的歸納與分析了籃球運(yùn)動(dòng)作為一個(gè)運(yùn)動(dòng)項(xiàng)目具有競(jìng)技性與休閑娛樂(lè)性;作為一種特殊的互動(dòng)文化,具有觀賞性與交流性;作為一種特殊的商品,具有有形價(jià)值與無(wú)形價(jià)值;建立了以知識(shí)層面的教育體系為基礎(chǔ),技能層面的教學(xué)體系為橋梁,參與層面的互動(dòng)體系為方法,欣賞層面的演示體系為手段,數(shù)據(jù)層面的挖掘體系為依托,共建層面的發(fā)展體系為支撐等六大模塊,全面、完整的籃球運(yùn)動(dòng)體系;采用思維導(dǎo)圖的研究方法,構(gòu)建了籃球運(yùn)動(dòng)源、技、賞、析、享的數(shù)字化資源系統(tǒng);為籃球網(wǎng)絡(luò)教育教學(xué)和數(shù)字化資源建設(shè),提供了有效的專(zhuān)業(yè)理論依據(jù)。4、前期開(kāi)發(fā)了籃球位置技術(shù)教學(xué)網(wǎng)絡(luò)課件、籃球基本功訓(xùn)練指南、籃球動(dòng)畫(huà)演示、籃球之矛、籃球之盾、籃球賽事視頻庫(kù)、籃球數(shù)據(jù)分析平臺(tái)、籃球教學(xué)資源選備課系統(tǒng)等十項(xiàng)基礎(chǔ)數(shù)字化資源,將籃球網(wǎng)絡(luò)課件、教學(xué)課件以及數(shù)據(jù)分析平臺(tái)等資源進(jìn)行整合,構(gòu)建了籃球技戰(zhàn)術(shù)相關(guān)數(shù)字資源庫(kù),具有教學(xué)、認(rèn)知、交互、娛樂(lè)于一體的多元化籃球數(shù)字化資源數(shù)據(jù)中心。5、籃球網(wǎng)絡(luò)教學(xué)數(shù)字化資源平臺(tái),突破了體育理論課講授和實(shí)踐課操練的傳統(tǒng)教學(xué)模式,實(shí)現(xiàn)了教育教學(xué)方法、手段的創(chuàng)新。數(shù)字化資源平臺(tái)以互聯(lián)網(wǎng)為橋梁,教師可以根據(jù)所授課內(nèi)容,利用文本、圖片、視頻、動(dòng)畫(huà)等多樣性的數(shù)字資源形式,對(duì)教學(xué)資源進(jìn)行合理化選擇,實(shí)現(xiàn)多種教學(xué)方法、手段的融合與組合,最大限度的發(fā)揮其主導(dǎo)作用;學(xué)習(xí)者根據(jù)所需知識(shí)進(jìn)行選擇性學(xué)習(xí),采用圖文并茂,音、視頻并茂的等多種學(xué)習(xí)形式,提升了學(xué)習(xí)者的興趣,調(diào)動(dòng)了學(xué)習(xí)的積極性,提高了學(xué)習(xí)的主動(dòng)性,并最大限度的發(fā)揮其主體作用;數(shù)字化資源豐富且啟發(fā)引導(dǎo)性強(qiáng),讓教學(xué)名師的經(jīng)典教學(xué)案例,足不出戶(hù)就能夠解決學(xué)習(xí)中的疑惑:數(shù)字化資源實(shí)行交互設(shè)計(jì),學(xué)習(xí)者實(shí)踐過(guò)程中進(jìn)行短片拍攝,反饋回資源平臺(tái),教師對(duì)于學(xué)習(xí)信息進(jìn)行分析評(píng)價(jià),提出解決問(wèn)題的思路與方法,提高了學(xué)習(xí)的效率與效果。6、以籃球網(wǎng)絡(luò)教學(xué)數(shù)字化資源平臺(tái)為依托,建立了更為便捷的手機(jī)客戶(hù)端系統(tǒng)平臺(tái);該平臺(tái)簡(jiǎn)潔的界面和功能化的模塊,能夠讓用戶(hù)直觀獲取需要的資源,并可以隨時(shí)隨地進(jìn)行學(xué)習(xí)和欣賞。微信平臺(tái)兼顧專(zhuān)業(yè)用戶(hù)和業(yè)余愛(ài)好者,既能夠滿(mǎn)足專(zhuān)業(yè)運(yùn)動(dòng)員教練員日常競(jìng)賽和訓(xùn)練的科學(xué)化管理工作,也能夠滿(mǎn)足業(yè)余愛(ài)好者日常瀏覽信息,互動(dòng)交流的需要,微信平臺(tái)開(kāi)發(fā)可以擴(kuò)大用戶(hù)的范圍,內(nèi)容方面也可以根據(jù)需要隨時(shí)進(jìn)行更新和交互,為廣大籃球愛(ài)好者提供更為豐富的資訊和具有交互功能的互動(dòng)平臺(tái)。7、通過(guò)網(wǎng)絡(luò)教學(xué)數(shù)字化資源平臺(tái)介入籃球教學(xué),有助于提高學(xué)生理解籃球位置技戰(zhàn)術(shù),形成動(dòng)作表象,提高技戰(zhàn)術(shù)應(yīng)用能力,形成了師生交互、人機(jī)交互、生生交互的良好互動(dòng)媒介,并且采用視頻上傳于技術(shù)擂臺(tái)的形式,能夠讓更多的籃球愛(ài)好者享受到優(yōu)質(zhì)教師資源給予的技戰(zhàn)術(shù)指導(dǎo),促進(jìn)籃球運(yùn)動(dòng)的普及與推廣。網(wǎng)絡(luò)教學(xué)數(shù)字化資源平臺(tái)界面設(shè)計(jì)簡(jiǎn)單、操作便捷,運(yùn)行穩(wěn)定,視頻流和頁(yè)面轉(zhuǎn)換順暢,能夠滿(mǎn)足訪問(wèn)者的需要。
[Abstract]:The purpose of this research is to study the theories and methods of the multi - disciplinary system , such as information technology , network technology , educational technology and so on , to comb the development of modern educational idea and network digital resources , to analyze the market demand , basic function and teaching and training characteristics of basketball , to develop a new system of basketball network education and distance education .
E - learning education teaching concept based on " learning - oriented " design ;
B - learning hybrid learning teaching concept of " leading - body combination " design ;
Through the construction of the digital resources in the basketball network teaching , the system concludes and analyzes the basketball movement as a sports item , which has competitive and recreational activities .
As a special interactive culture , it has appreciation and communication .
As a special commodity , it has tangible value and intangible value ;
Based on the knowledge - level education system , the skill - level teaching system is the bridge , the interactive system at the level of participation is the method , the demonstration system of the appreciation level is the means , the mining system of the data plane is the support , the development system of the co - construction level is the support and other six modules , the comprehensive and complete basketball movement system ;
Based on the research method of thinking guide , the paper constructs the digital resource system of basketball sport source , technology , reward , analysis and sharing .
In order to provide effective professional theoretical basis for the teaching of basketball network and the construction of digital resources , the paper integrates the resources of basketball network courseware , basketball game video library , basketball data analysis platform , basketball teaching resource selection system and so on .
Through selective learning according to the knowledge needed , learner ' s interest is improved , the enthusiasm of learning is improved , the initiative of learning is improved , and the main role of the learner is maximized .
The digital resources are rich and inspiring , so that the classical teaching cases of the teachers can solve the problems in the study : interactive design of the digital resources , short - film shooting in the process of the learners , feedback back to the resource platform , the teacher ' s analysis and evaluation of the learning information , the improvement of the efficiency and the effect of learning , and the establishment of a more convenient mobile phone client system platform based on the basketball network teaching digital resource platform .
The invention provides a simple interface and a functional module of the platform , so that the user can obtain the required resources intuitively and can be learned and appreciated anytime and anywhere .
【學(xué)位授予單位】:山西大學(xué)
【學(xué)位級(jí)別】:博士
【學(xué)位授予年份】:2016
【分類(lèi)號(hào)】:G434;G841-4
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本文編號(hào):2123456

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