天堂国产午夜亚洲专区-少妇人妻综合久久蜜臀-国产成人户外露出视频在线-国产91传媒一区二区三区

當(dāng)前位置:主頁 > 教育論文 > 對外漢語論文 >

對外漢語教育游戲的設(shè)計(jì)與開發(fā)研究

發(fā)布時(shí)間:2018-11-02 08:10
【摘要】:近年來,對外漢語教學(xué)伴隨著我國國際影響的日益擴(kuò)大,留學(xué)生教育的蓬勃發(fā)展而迅速崛起。同時(shí),我們也看到了日新月異的信息技術(shù)發(fā)展和教學(xué)手段、方式的日趨現(xiàn)代化,以現(xiàn)代科技手段的運(yùn)用和研究為突破口,指導(dǎo)和帶動對外漢語教學(xué)的發(fā)展,成為當(dāng)今對外漢語教學(xué)研究的一個(gè)熱點(diǎn)。然而,目前這一課題的研究還處于起步階段。教育游戲作為教育與游戲融合的新興產(chǎn)物,其集聲音、動畫、視頻等多種媒體優(yōu)勢于一體,并在一些學(xué)科如英語、數(shù)學(xué)、地理等的應(yīng)用中取得了一定的成績,游戲化學(xué)習(xí)、快樂學(xué)習(xí)等新教學(xué)理念也逐漸深入人心。鑒于此,本文嘗試將教育游戲應(yīng)用于對外漢語教學(xué)中,通過深入的實(shí)證需求分析,設(shè)計(jì)適用于特定人群的對外漢語教育游戲并進(jìn)行游戲樣本的開發(fā)。 本文首先通過大量的文獻(xiàn)查閱,對教育游戲的發(fā)展?fàn)顩r以及對外漢語學(xué)科的背景進(jìn)行了深入的了解,分析教育游戲在對外漢語教學(xué)中應(yīng)用的優(yōu)勢。然后對華中師范大學(xué)國際文化交流學(xué)院進(jìn)行的調(diào)查問卷和訪談記錄進(jìn)行了詳盡的定量、定性分析,并依據(jù)游戲的理論基礎(chǔ)之一——沉浸理論,對對外漢語教育游戲的總體設(shè)計(jì)提出了建議,而且還從現(xiàn)代語言“溝通模式”——互動教學(xué)模式得到啟發(fā),建構(gòu)了游戲型互動教學(xué)模式。最后對對外漢語教育游戲進(jìn)行了總體設(shè)計(jì)和對課題小組開發(fā)的游戲樣本——北京胡同進(jìn)行了描述。 本論文試圖從理論和實(shí)踐方面為教育游戲在對外漢語教學(xué)中的應(yīng)用提供一套行之有效的系統(tǒng)理論。在理論方面,本課題立足于對外漢語教學(xué)的特殊性與教育游戲的技術(shù)性,從留學(xué)生的認(rèn)知規(guī)律出發(fā),通過對問卷調(diào)查和訪談記錄的深入分析,探討對外漢語學(xué)科內(nèi)容與游戲融合的方式,建構(gòu)游戲型教學(xué)模式和設(shè)計(jì)對外漢語教育游戲。在實(shí)踐方面,課題小組結(jié)合前期的分析和客觀條件,最終確定以北京胡同作為游戲開發(fā)的主要內(nèi)容,也許最后開發(fā)出來的成品與現(xiàn)有大公司的作品有一定的差距,但為教育游戲的設(shè)計(jì)與開發(fā)提供一定的經(jīng)驗(yàn),也期望其能更好的促進(jìn)對外漢語教學(xué)的發(fā)展。
[Abstract]:In recent years, the teaching of Chinese as a foreign language (TCFL) has grown rapidly with the expansion of international influence and the vigorous development of the education of foreign students. At the same time, we have also seen the rapid development of information technology and the increasing modernization of teaching methods. With the use and research of modern scientific and technological means as a breakthrough, we have guided and promoted the development of teaching Chinese as a foreign language. Nowadays, it has become a hot topic in teaching Chinese as a foreign language. However, the research on this subject is still in its infancy. As a new product of the fusion of education and game, educational game integrates the advantages of sound, animation, video and other media, and has made some achievements in the application of some subjects such as English, mathematics, geography, etc. Happy learning and other new teaching concepts have gradually become popular. In view of this, this paper attempts to apply educational games to teaching Chinese as a foreign language, and through in-depth empirical needs analysis, designs the educational games of Chinese as a foreign language for a specific population and develops game samples. First of all, through a lot of literature review, this paper makes a deep understanding of the development of educational games and the background of Chinese as a foreign language, and analyzes the advantages of educational games in teaching Chinese as a foreign language. Then, the questionnaire and interview records of the School of International Cultural Exchange of Central China normal University are analyzed quantitatively and qualitatively, and based on the theory of immersion, one of the theoretical bases of the game. This paper puts forward some suggestions on the overall design of the game of teaching Chinese as a foreign language, and constructs the interactive teaching mode of game type, which is inspired by the "communication mode" of modern language, the interactive teaching mode. Finally, the general design of TCFL game and the game sample developed by the project group-Beijing Hutong are described. This thesis attempts to provide an effective system theory for the application of educational games in teaching Chinese as a foreign language. In theory, this topic is based on the particularity of teaching Chinese as a foreign language and the technical of educational games, starting from the cognitive law of foreign students, through the in-depth analysis of questionnaires and interview records. This paper probes into the ways of merging the subject contents and games of Chinese as a foreign language, constructs the teaching mode of game and designs the game of teaching Chinese as a foreign language. In practice, the project group combined with previous analysis and objective conditions finally determined that Beijing hutong was the main content of game development. Perhaps the final product developed was somewhat different from the works of existing large companies. However, it provides some experience for the design and development of educational games, and expects it to promote the development of teaching Chinese as a foreign language.
【學(xué)位授予單位】:華中師范大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2009
【分類號】:H195

【引證文獻(xiàn)】

相關(guān)碩士學(xué)位論文 前7條

1 李振宇;中文電視劇在韓國中高級漢語視聽說教學(xué)中的應(yīng)用[D];山東大學(xué);2011年

2 關(guān)姣龍;教育游戲在小學(xué)《信息技術(shù)》教學(xué)中的應(yīng)用研究[D];曲阜師范大學(xué);2012年

3 程元元;基于Thinking Worlds的嚴(yán)肅游戲設(shè)計(jì)與實(shí)現(xiàn)[D];上海師范大學(xué);2012年

4 楊易;對外漢語網(wǎng)絡(luò)教育游戲應(yīng)用及設(shè)計(jì)研究[D];上海外國語大學(xué);2012年

5 邵秀娟;游戲教學(xué)法在對外漢語口語教學(xué)中的應(yīng)用[D];吉林大學(xué);2012年

6 張芳芳;蒙古國中小學(xué)階段中級班漢語綜合課教學(xué)設(shè)計(jì)研究[D];吉林大學(xué);2013年

7 李銀珠;韓國高中漢語教材中的游戲應(yīng)用研究[D];山東大學(xué);2013年

,

本文編號:2305439

資料下載
論文發(fā)表

本文鏈接:http://www.sikaile.net/jiaoyulunwen/duiwaihanyulunwen/2305439.html


Copyright(c)文論論文網(wǎng)All Rights Reserved | 網(wǎng)站地圖 |

版權(quán)申明:資料由用戶c53a0***提供,本站僅收錄摘要或目錄,作者需要刪除請E-mail郵箱bigeng88@qq.com