經(jīng)濟(jì)領(lǐng)域中的博弈邏輯推理問(wèn)題探析
本文關(guān)鍵詞:經(jīng)濟(jì)領(lǐng)域中的博弈邏輯推理問(wèn)題探析 出處:《山西大學(xué)》2011年碩士論文 論文類型:學(xué)位論文
更多相關(guān)文章: 博弈邏輯 演繹推理 歸納推理 逆推歸納法 合理性
【摘要】:博弈論是知識(shí)經(jīng)濟(jì)時(shí)代的新興學(xué)科,也是現(xiàn)在決策科學(xué)中最重要的一支,博弈邏輯的產(chǎn)生是隨著博弈論的發(fā)展而產(chǎn)生的。博弈邏輯主要討論了具有理性思維的博弈主體在決策時(shí)所做的一系列的推理問(wèn)題。作為一門新興的學(xué)科領(lǐng)域,博弈邏輯對(duì)整個(gè)邏輯學(xué)發(fā)展有深遠(yuǎn)影響,并且被廣泛應(yīng)用于現(xiàn)實(shí)社會(huì)生活中。 本文擬對(duì)博弈邏輯中的演繹推理和歸納推理及其問(wèn)題進(jìn)行了初步的探討,并且結(jié)合社會(huì)生活實(shí)例以及一些經(jīng)典案例,比如:囚徒困境、寡頭競(jìng)爭(zhēng)、空城計(jì)博弈、蜈蚣博弈等。依此本文主要分為五個(gè)部分: 第一部分(第一章),介紹了博弈邏輯的概念、研究對(duì)象等基本知識(shí),并將它們作為基本構(gòu)件與后面的內(nèi)容聯(lián)系起來(lái);第二部分(第二章),分類有序的探討了博弈邏輯中推理的幾種類型;第三部分(第三章),揭示了演繹推理過(guò)程中存在的問(wèn)題,即逆推歸納法;第四部分(第四章),主要研究歸納推理的合理性和有效性問(wèn)題;第五部分(第五章),在前幾部分的基礎(chǔ)上,對(duì)博弈邏輯的發(fā)展方向做了一個(gè)淺顯的展望。最后在結(jié)束語(yǔ)中對(duì)博弈邏輯的應(yīng)用價(jià)值和美好前景給予了充分的肯定。 就目前來(lái)說(shuō),對(duì)博弈邏輯的研究仍然處于起步階段,進(jìn)一步深入研究的空間非常大,應(yīng)用的價(jià)值還有待進(jìn)一步的發(fā)掘。通過(guò)對(duì)推理問(wèn)題的探討,我們對(duì)博弈邏輯會(huì)有一些更深入的理解。而在應(yīng)用領(lǐng)域,我們還需要對(duì)它存在的一些問(wèn)題進(jìn)行更全面的分析和解決。
[Abstract]:Game theory is a new subject in the era of knowledge economy, and is now one of the most important decisions in science, game logic is produced with the development of game theory. Then a series of game logic mainly discussed the main game with rational thinking done in decision-making. As a new subject areas, game logic has a great influence on the development of logic, and is widely used in real social life.
This paper is based on the game logic of deductive reasoning and inductive reasoning and its problems were discussed, and the combination of social life examples and some classic cases, such as: the prisoner's dilemma, oligopoly, kongchengji game, centipede game. So this paper is divided into five parts:
The first part (Chapter one), introduces the concept of game logic, basic knowledge of the research object, and use them as the basic component and content behind the link; the second part (the second chapter), classification and orderly the several types of reasoning in the game logic; the third part (Chapter third), reveals the existence of interpretation in the process of inference, namely converse inductive method; the fourth part (the fourth chapter), mainly studies the rationality of inductive reasoning and validity problems; the fifth part (the fifth chapter), on the basis of the previous sections, the development direction of the game logic to do a simple vision. In the end it application and prospects of game logic fully affirmed.
At present, the research on game logic is still in its infancy, further study of the space is very large, the value of application remains to be further explored. Through the discussion of the reasoning problems, we will have some more in-depth understanding of the logic of the game. While in the application domain, we also need to analyze and solve comprehensive problems of its existence.
【學(xué)位授予單位】:山西大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2011
【分類號(hào)】:B812
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