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體驗性冰雪主題公園景觀設(shè)計方法研究

發(fā)布時間:2018-06-07 09:55

  本文選題:冰雪主題公園 + 景觀體驗; 參考:《哈爾濱工業(yè)大學(xué)》2013年碩士論文


【摘要】:體驗經(jīng)濟背景下,人們對冰雪主題公園景觀的訴求,由功能性與美觀性的基本訴求,,逐漸演變成了集娛樂性、美觀性及體驗性于一身的多元化、復(fù)合化訴求。這種變革帶來了設(shè)計師對其景觀體驗主體和體驗客體的空間內(nèi)涵、表意等方面的全面關(guān)注。本文從體驗角度出發(fā),結(jié)合經(jīng)濟學(xué)、心理學(xué)、社會學(xué)相關(guān)理論對冰雪主題公園景觀體驗的主客體進(jìn)行分析,從而對體驗性冰雪主題公園景觀設(shè)計方法進(jìn)行探索性研究。本文對冰雪主題公園體驗性景觀的研究成果,不僅對“體驗經(jīng)濟”的時代背景下的冰雪景觀的創(chuàng)作實踐和冰雪產(chǎn)業(yè)的健康發(fā)展具有積極的理論指導(dǎo)意義,更是推動冰雪景觀理論的完善與發(fā)展的一次新的嘗試。本文分四個部分: 第一部分是本文的緒論部分。主要闡述了冰雪主題公園發(fā)展的社會背景、學(xué)術(shù)背景,指出了課題研究的目的、意義及方法,界定了課題研究范疇、內(nèi)容和概念。 第二部分對冰雪主題公園景觀理論及其體驗性景觀的相關(guān)理論進(jìn)行了綜合闡述。知覺體驗理論為體驗性冰雪主題公園景觀的體驗主客體的分析提供了理論方法;運用藝術(shù)經(jīng)驗理論,本文選取冰雪藝術(shù)作品作為冰雪景觀的客體替代物,用于冰雪主題公園景觀的原型體驗的研究;景觀敘事性空間理論為體驗性冰雪主題公園景觀設(shè)計方法的研究提供一些開放性思路。 第三部分對冰雪主題公園景觀體驗的主客體進(jìn)行了分析,為設(shè)計方法的提出提供了研究依據(jù)和切入點。通過對體驗類型進(jìn)行歸類和分析,總結(jié)出冰雪主題公園景觀體驗的特點和結(jié)構(gòu);通過對體驗主體的行為、心理過程的解析,得出對于冰雪景觀體驗原型探知的必要性及冰雪主題公園景觀體驗主體認(rèn)知與接受的現(xiàn)狀和特點;通過對體驗主體認(rèn)知中的客體進(jìn)行分析,總結(jié)出對主體體驗影響較大的客體要素。 第四部分對體驗性冰雪主題公園景觀的設(shè)計方法進(jìn)行開放式探求。從體驗性冰雪主題公園景觀的原型體驗、靜態(tài)場景表達(dá)和動態(tài)情節(jié)表達(dá)等方面進(jìn)行方法探析。結(jié)合藝術(shù)經(jīng)驗認(rèn)知理論方法,將虛擬冰雪藝術(shù)空間作為體驗性冰雪主題公園景觀的“客體替代物”引入研究范疇,從而提出原型體驗直接帶入法;結(jié)合了敘事性空間理論,探索了敘事結(jié)構(gòu)和空間結(jié)構(gòu)的內(nèi)在聯(lián)系,并提出按靜態(tài)場景和動態(tài)情節(jié)分類的景觀設(shè)計方法。
[Abstract]:Under the background of experience economy, people's appeal to the ice and snow theme park landscape, from the basic demand of function and beauty, has gradually evolved into a diversified and complex demand of entertainment, aesthetics and experience. This kind of change brings the designer to its landscape experience subject and the experience object space connotation, the expression and so on overall attention. From the perspective of experience, combined with economics, psychology and sociology theory, this paper analyzes the subject and object of the ice and snow theme park landscape experience, thus carries on the exploratory research to the experience ice and snow theme park landscape design method. The research results of the experience landscape of the ice and snow theme park not only have positive theoretical guiding significance for the creation practice of the ice and snow landscape under the background of "experience economy", but also for the healthy development of the ice and snow industry. It is a new attempt to promote the perfection and development of ice and snow landscape theory. This paper is divided into four parts: The first part is the introduction of this article. This paper mainly expounds the social background and academic background of the development of the ice and snow theme park, points out the purpose, significance and method of the subject research, and defines the scope, content and concept of the subject research. In the second part, the landscape theory of ice and snow theme park and the related theory of experience landscape are comprehensively expounded. The theory of perceptual experience provides a theoretical method for the analysis of the subject and object of the experiential ice and snow theme park landscape. Using the theory of artistic experience, this paper selects the ice and snow works of art as the object substitute of the ice and snow landscape. The theory of landscape narrative space provides some open ideas for the study of landscape design methods of experiential ice and snow theme park. The third part analyzes the subject and object of the ice and snow theme park landscape experience, which provides the research basis and the breakthrough point for the design method. Through the classification and analysis of the experience types, this paper summarizes the characteristics and structure of the ice and snow theme park landscape experience, and analyzes the behavior and psychological process of the subject. The necessity of exploring the prototype of the ice and snow landscape experience and the present situation and characteristics of the subject cognition and acceptance of the ice and snow theme park landscape experience are obtained. Through the analysis of the object in the subject cognition of the ice and snow landscape, Summarize the object elements which have a great influence on the subject experience. The fourth part explores the design method of the experience ice-snow theme park landscape. The methods of prototype experience, static scene expression and dynamic plot expression of the theme park landscape are analyzed. Combined with the cognitive theory of art experience, the virtual ice and snow art space is introduced into the research category as the "object substitute" of the experiential ice and snow theme park landscape, and the prototype experience direct introduction method is put forward, and the narrative space theory is combined. This paper explores the internal relationship between narrative structure and spatial structure, and puts forward a landscape design method classified by static scene and dynamic plot.
【學(xué)位授予單位】:哈爾濱工業(yè)大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2013
【分類號】:TU986.5

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