基于Threejs技術(shù)的虛擬校園設(shè)計(jì)與實(shí)現(xiàn)
本文選題:虛擬現(xiàn)實(shí)技術(shù) + VR; 參考:《浙江工商大學(xué)》2017年碩士論文
【摘要】:虛擬現(xiàn)實(shí)(VR)技術(shù)是時(shí)下最流行最受關(guān)注的前沿科技之一,VR技術(shù)也稱(chēng)靈境技術(shù)或人工環(huán)境,其是集合仿真技術(shù)、計(jì)算機(jī)圖形學(xué)、人機(jī)接口技術(shù)、多媒體技術(shù)傳感技術(shù)以及網(wǎng)絡(luò)技術(shù)等多種領(lǐng)域技術(shù)而開(kāi)發(fā)的一種計(jì)算機(jī)仿真系統(tǒng),能夠創(chuàng)建并讓用戶(hù)感受到原本只有在真實(shí)世界才會(huì)擁有的體驗(yàn)。本文主要是研究虛擬現(xiàn)實(shí)技術(shù)應(yīng)用3D虛擬校園的構(gòu)建,為用戶(hù)創(chuàng)建一個(gè)可以足不出戶(hù)就可以了解校園的地理信息與文化背景的虛擬平臺(tái),并在此基礎(chǔ)上擴(kuò)展了校園常用的業(yè)務(wù)功能:用戶(hù)只需通過(guò)鼠標(biāo)既可了解每幢建筑物的房間分布情況,每間教室的座位數(shù)、狀態(tài)信息,同時(shí)實(shí)現(xiàn)了進(jìn)入教室,查看布局、課表查詢(xún)、預(yù)約教室等功能。虛擬校園平臺(tái)的構(gòu)建既有助于提升學(xué)校形象,擴(kuò)大學(xué)校聲望,為學(xué)校提供一個(gè)更好的宣傳展示的平臺(tái),也可以為用戶(hù)提供一個(gè)更為開(kāi)放的信息共享平臺(tái)。本文主要使用HTML5和Threejs技術(shù)來(lái)實(shí)現(xiàn)虛擬校園場(chǎng)景的構(gòu)建,使用3D Max建模軟件為虛擬校園制作出3D模型,通過(guò)格式的轉(zhuǎn)換,加載到Threejs構(gòu)建的場(chǎng)景中,然后再為虛擬校園添加了多種交互功能,以便更好的展現(xiàn)學(xué)校的地理與文化背景。本文為了使用戶(hù)有更好的體驗(yàn),設(shè)計(jì)了兩種虛擬校園漫游的模式,一種是使用鼠標(biāo)對(duì)虛擬校園場(chǎng)景進(jìn)行旋轉(zhuǎn)、平移和縮放,給用戶(hù)一個(gè)可以掌控虛擬校園全局的視角,另一種則是控制機(jī)器人行走在虛擬校園場(chǎng)景中,讓用戶(hù)通過(guò)機(jī)器人的視角瀏覽虛擬校園的每一處風(fēng)景。構(gòu)建好虛擬場(chǎng)景,實(shí)現(xiàn)基礎(chǔ)功能以后,再為虛擬校園擴(kuò)展業(yè)務(wù)功能,提供數(shù)據(jù)接口,豐富虛擬校園的功能,提高實(shí)用性。使用HTML5和Threejs技術(shù)構(gòu)建的虛擬校園具有更好的兼容性、穩(wěn)定性、畫(huà)面渲染速度快,且具有非常棒的跨平臺(tái)特性。電腦、平板、手機(jī),只要擁有支持HTML5的瀏覽器即可訪問(wèn)虛擬校園。
[Abstract]:Virtual reality (VR) technology is one of the most popular and paid attention to the frontier science and technology. It is also called spiritual environment or artificial environment. It is set simulation technology, computer graphics, man-machine interface technology. A computer simulation system, which is developed by multimedia technology, sensor technology and network technology, can create and make users feel the experience that they only have in the real world. This paper mainly studies the construction of 3D virtual campus based on virtual reality technology, and creates a virtual platform for users to understand the geographical information and cultural background of campus without leaving home. On this basis, the common business functions of the campus are expanded: the user can not only understand the room distribution of each building, the number of seats and the status information of each classroom, but also realize the access to the classroom and view the layout. Schedule inquiry, reservation of classroom and other functions. The construction of virtual campus platform can not only promote the image of the school, expand the reputation of the school, provide a better platform for publicity and display for the school, but also provide a more open information sharing platform for users. This article mainly uses HTML5 and Threejs technology to realize the virtual campus scene construction, uses 3D Max modeling software to create the 3D model for the virtual campus, through the format transformation, loads into the Threejs construction scene, Then we add a variety of interactive functions to the virtual campus in order to better show the geographical and cultural background of the school. In order to give users a better experience, this paper designs two kinds of virtual campus roaming modes. One is to use the mouse to rotate, translate and scale the virtual campus scene, giving the user a view to control the overall situation of the virtual campus. The other is to control the robot to walk in the virtual campus scene, allowing users to view every scene of the virtual campus from the perspective of the robot. After constructing the virtual scene and realizing the basic function, we can expand the business function, provide the data interface, enrich the function of the virtual campus and improve the practicability. The virtual campus built with HTML5 and Threejs technology has better compatibility, stability, fast rendering speed, and excellent cross-platform features. Computers, tablets, mobile phones, as long as you have a browser supporting HTML5 can access the virtual campus.
【學(xué)位授予單位】:浙江工商大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2017
【分類(lèi)號(hào)】:TP391.9
【參考文獻(xiàn)】
相關(guān)期刊論文 前10條
1 韓國(guó)新;;虛擬現(xiàn)實(shí)技術(shù)在虛擬校園漫游系統(tǒng)中的應(yīng)用研究[J];電腦知識(shí)與技術(shù);2016年34期
2 姜玉龍;;淺析HTML5的技術(shù)與應(yīng)用模式[J];無(wú)線互聯(lián)科技;2016年22期
3 李強(qiáng);夏青;鄧晨;;三維室內(nèi)地圖表達(dá)方法研究與應(yīng)用[J];地理信息世界;2016年05期
4 黎明;;虛擬現(xiàn)實(shí)VR(Virtrual Reality)現(xiàn)狀和前景[J];藝術(shù)科技;2016年09期
5 張力平;;移動(dòng)虛擬現(xiàn)實(shí)正在成為現(xiàn)實(shí)[J];電信快報(bào);2016年09期
6 秦傳文;李闖;;虛擬校園漫游系統(tǒng)設(shè)計(jì)與應(yīng)用[J];科學(xué)中國(guó)人;2016年17期
7 何博;王祖源;萬(wàn)昆;;基于WebGL的三維物理模型設(shè)計(jì)與開(kāi)發(fā)[J];中國(guó)教育信息化;2016年06期
8 李興騰;李亞民;;虛擬校園技術(shù)的設(shè)計(jì)與實(shí)現(xiàn)[J];華章;2014年07期
9 張更路;袁洪銳;張勝發(fā);;基于地圖技術(shù)的虛擬校園技術(shù)分析[J];教育教學(xué)論壇;2013年14期
10 ;Reality-Virtuality Fusional Campus Environment:An Online 3D Platform Based on OpenSimulator[J];Geo-Spatial Information Science;2011年02期
,本文編號(hào):1798105
本文鏈接:http://www.sikaile.net/kejilunwen/ruanjiangongchenglunwen/1798105.html