三維動畫技術(shù)在艦船顯控界面中的應(yīng)用研究
發(fā)布時間:2018-03-19 00:11
本文選題:艦船顯控界面 切入點(diǎn):三維動畫 出處:《艦船科學(xué)技術(shù)》2016年02期 論文類型:期刊論文
【摘要】:基于三維動畫技術(shù)的艦船仿真和顯控界面設(shè)計(jì)對武器裝備的現(xiàn)代化具有十分重要的作用。本文對三維動畫技術(shù)的技術(shù)原理和具體應(yīng)用實(shí)現(xiàn)技術(shù)展開研究,并對三維動畫技術(shù)在艦艇顯控界面中的應(yīng)用進(jìn)行分析和仿真設(shè)計(jì)應(yīng)用探索。通過采用Open GL平臺,分析艦船實(shí)體的三維建模的技術(shù)要求,并進(jìn)行方案設(shè)計(jì)。在此基礎(chǔ)上,進(jìn)一步對艦船顯控界面三維動畫設(shè)計(jì)的總體模型與動畫生成過程進(jìn)行分析。
[Abstract]:The design of ship simulation and display control interface based on 3D animation technology is very important to the modernization of weapon equipment. The application of 3D animation technology in the display and control interface of warship is analyzed and the application of simulation design is explored. By using Open GL platform, the technical requirements of 3D modeling of ship entity are analyzed, and the scheme is designed. Furthermore, the overall model and animation generation process of ship display and control interface 3D animation design are analyzed.
【作者單位】: 貴州職業(yè)技術(shù)學(xué)院信息技術(shù)系;
【分類號】:U674.70
,
本文編號:1631947
本文鏈接:http://www.sikaile.net/kejilunwen/chuanbolw/1631947.html
最近更新
教材專著